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MSI NX6200AX-TD256H D2 graphics card GDDR2

The general trademark of a manufacturer by which the consumer knows its products. A manufacturer can have multiple brand names. Some manufacturers license their brand names to other producers.
Product name:
Product name is a brand's identification of a product, often a model name, but not totally unique as it can include some product variants. Product name is a key part of the Icecat product title on a product data-sheet.
NX6200AX-TD256H D2
Product code :
The brand's unique identifier for a product. Multiple product codes can be mapped to one mother product data-sheet if the specifications are identical. We map away wrong codes or sometimes logistic variants.
NX6200AX-TD256H D2
The graphics card, also known as the video card, is the complete graphical subsystem of the PC. It is responsible for the quality and speed of video processing. For users that wish to play games or work with multimedia applications, it is especially important to have a video board with a high performance graphics processor and enough memory.
Graphics Cards
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Info modified on: 04 Apr 2019 08:34:05
The date of the most recent change of this product data-sheet in Icecat.
Long product name MSI NX6200AX-TD256H D2 graphics card GDDR2 :
The short editorial description of MSI NX6200AX-TD256H D2 graphics card GDDR2

NX6200AX-TD256H D2 - GeForce 6200AX, 256MB DDR2, TV-out (S-Video Connector), OpenGL® 1.5, Microsoft® DirectX™ 9.0
MSI NX6200AX-TD256H D2 graphics card GDDR2:
The official marketing text of MSI NX6200AX-TD256H D2 graphics card GDDR2 as supplied by the manufacturer

- NVIDIA® CineFX™ 3.0 engine
- 64-bit texture filtering support delivers full-speed, high dynamic-range (HDR) lighting effects
- Unmatched image quality delivered through new 16x anisotropic filtering and rotated grid antialiasing
- 4x shadow processing power with NVIDIA® UltraShadow™ II for next generation games
- Infinite program length allows for a new class of special effects
- Hardware-accelerated MPEG and WMV9 decode delivers smooth, artifact-free video
- Dedicated video hardware reduces CPU utilization and improves overall system performance
- On-chip video encoder and motion estimation engine provides fast, high-quality encoding from TV tuner
- Programmable video engine ensures compatibility with future video codecs
- High-quality video scaling and filtering improves playback quality at any window size
- NVIDIA® ForceWare™ software delivers unmatched features and rock-solid stability
- High dynamic-range (HDR) rendering
- NVIDIA® UltraShadow™ II technology
- NVIDIA® Intellisample™ 3.0 technology
- NVIDIA® ForceWare™ Unified Driver Architecture (UDA)
- NVIDIA® nView™ multi-display technology
- NVIDIA® Digital Vibrance Control™ 3.0
- On-chip video processor
- 64-bit floating point texture filtering and blending
- Microsoft® DirectX™ 9.0 Shader Model 3.0 support
- OpenGL® 1.5 support
- Superscalar GPU architecture
- Innovative 0.11 micron process technology
- Operating Systems Support Windows® XP / 2000

Short summary description MSI NX6200AX-TD256H D2 graphics card GDDR2:
This short summary of the MSI NX6200AX-TD256H D2 graphics card GDDR2 data-sheet is auto-generated and uses the product title and the first six key specs.

MSI NX6200AX-TD256H D2, GDDR2, 64 bit, 2048 x 1536 pixels

Long summary description MSI NX6200AX-TD256H D2 graphics card GDDR2:
This is an auto-generated long summary of MSI NX6200AX-TD256H D2 graphics card GDDR2 based on the first three specs of the first five spec groups.

MSI NX6200AX-TD256H D2. Graphics adapter memory type: GDDR2, Memory bus: 64 bit. Maximum resolution: 2048 x 1536 pixels. DirectX version: 9.0, OpenGL version: 1.5

Maximum resolution *
The maximum number of pixels that can be displayed in the image. It is usually quoted as width × height,: for example, "1024 × 768" means the width is 1024 pixels and the height is 768 pixels.
2048 x 1536 pixels
Graphics adapter RAMDAC
400 MHz
Graphics adapter memory type *
The type of memory used by the video card. Often a combination of dedicated memory (Video RAM or VRAM) and dynamic system memory is used. UMA stands for Unified Memory Architecture, and is a computer memory architecture that allows the graphics processing unit to share system memory. Other abreviations: RAM = Random Access Memory, SDRAM = synchronous dynamic RAM, DDR = double-data-rate.
Memory bus *
Hardware and software that connects the main memory to the memory controller in computer systems. Originally, general-purpose buses like VMEbus and the S-100 bus were used, but to reduce latency, modern memory buses are designed to connect directly to DRAM chips, and thus are designed by chip standards bodies such as JEDEC.
64 bit
DirectX version *
DirectX is a collection of APIs (application programming interfaces) for easily handling tasks related to game programming on the Microsoft Windows operating system.
Shader model version *
A shader is a program used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. It is also used to refer to video graphics hardware units that run these programs.
OpenGL version *
OpenGL (Open Graphics Library) is a specification defining a cross-language cross-platform API for writing applications that produce 3D computer graphics (and 2D computer graphics as well). The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives.
Other features
Mac compatibility
Product can be used with Apple Mac software and/or hardware.
Compatible operating systems
List of desktop operating systems tested as compatible with this product.
Windows XP / 2000