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MSI RX2600XT-T2D256EZ graphics card GDDR3

The general trademark of a manufacturer by which the consumer knows its products. A manufacturer can have multiple brand names. Some manufacturers license their brand names to other producers.
Product name:
Product name is a brand's identification of a product, often a model name, but not totally unique as it can include some product variants. Product name is a key part of the Icecat product title on a product data-sheet.
Product code :
The brand's unique identifier for a product. Multiple product codes can be mapped to one mother product data-sheet if the specifications are identical. We map away wrong codes or sometimes logistic variants.
The graphics card, also known as the video card, is the complete graphical subsystem of the PC. It is responsible for the quality and speed of video processing. For users that wish to play games or work with multimedia applications, it is especially important to have a video board with a high performance graphics processor and enough memory.
Graphics Cards
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Info modified on: 04 Apr 2019 08:34:05
The date of the most recent change of this product data-sheet in Icecat.
Long product name MSI RX2600XT-T2D256EZ graphics card GDDR3 :
The short editorial description of MSI RX2600XT-T2D256EZ graphics card GDDR3

MSI RX2600XT-T2D256EZ graphics card GDDR3:
The official marketing text of MSI RX2600XT-T2D256EZ graphics card GDDR3 as supplied by the manufacturer

HDMI and Audio Feature Support(Optional)
The ATI Radeon HD 2600XT has a built in HDMI with HD audio support for one-plug HDTV connectivity. This unique feature is enabled with an intelligent DVI to HDMI adapter. The benefit of this approach is to preserve the traditional dual-DVI-I connectivity (with VGA support) that gamers demand while offering a seamless connection for big-screen HD gaming. No internal SPDIF or other audio cabling is required.

Fully DirectX 10.0 compliant, including full speed 32-bit floating point per component Operations
- Full symmetry on both heads.
- Shader Model 4.0 geometry and pixel support in a unified shader architecture:
- Full speed 32-bit floating point processing per component.
- High dynamic range rendering with floating point blending, texture filtering and antialiasing support.
- High performance dynamic branching and flow control.
- Advanced shader design, with ultra-threading sequencer for high efficiency operations.
- Advanced, high performance branching support, including static and dynamic branching.
- Full anti-aliasing on render surfaces up to and including 128-bit floating point formats.
- Support for OpenGL 2.0

Anti-Aliasing Filtering
- 2x/4x/8x modes.
- Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling.
- Temporal anti-aliasing.
- Adaptive anti-aliasing mode.
- Lossless color compression (up to 8:1) at all resolutions, up to and including widescreen HDTV.

Anisotropic Filtering
- 2x/4x/8x/16x modes.
- Up to 128-tap texture filtering.

Advanced Texture Compression (3Dc+)
- High quality 4:1 compression for normal maps and luminance maps.
- Works with any single-channel or two-channel data format.
- New vertex cache and vertex fetch design, to increase vertex throughput from previous generations.
- New multi-level texture cache to give optimal performance, greater than 8x the previous designs.

High efficiency ring bus memory controller
- Programmable arbitration logic maximizes memory efficiency, software upgradeable.
- Fully associative texture, color, and Z cache design.
- New hierarchical Z & Stencil buffers with Early Z Test.
- New lossless Z-buffer compression for both Z and Stencil.
- Fast Z-Buffer Clear.
- Z cache optimized for real-time shadow rendering.

Integrated HD Audio Controller (Azelia) and Codec
- Integrated HD Audio codec supports linear PCM and DolbyR Digital (5.1) audio formats for
- HDMI output.
- Uses Microsoft UAA driver.
- Internally connected to the integrated HDMI interface, hence no external cable required.
- PCI device id : AA10h (Azalia), AA11h (Audio Codec).
- Support for basic audio (32, 44.1 or 48 kHz stereo) and DolbyR Digital or DTS at the same sample rates.

DVI/HDMI Features
- Fully compliant with the DVI electrical specification.
- Fully integrated DVI/HDMI Interface
- Supports one single link DVI or one HDMI link (HDMI output on single-link TMDS1 only).
- Meets Vista logo requirements.
- 1650 Mbps/channel with 165 MHz pixel clock rate per link.
- Supports industry standard EIA-861B video modes including 480p, 720p and 1080i. For a full list of currently supported modes, contact your AMD CSS representative.

Avivo Display System -- Dual DACs & MPEG 1/2/4 decode and encode acceleration
- Dual-link support for display resolutions up to 3840x2400 per display output.
- Flexible support of the following configurations: CRT + DVI/HDMI, TV + DVI/HDMI, DVI/HDMI + DVI/HDMI.
- Maximum pixel frequency of 400 Mhz.
- HDCP support available on all DVI and HDMI links with integrated key storage for up to two simultaneous outputs including dual-link DVI. (Note: HDCP available only to HDCP licensed buyers).
- iDCT/DCT and color space conversion
- HW DXVA parser support for iDCT
- MPEG-4 Simple Profile support
- All-format DTV/HDTV decoding.

HDCP - High-bandwidth Digital Content Protection
HDCP is a content protection specification to protect digital entertainment content across the DVI/HDMI interface. The HDCP provides a robust, cost-effective and transparent method for transmitting and receiving digital entertainment similar to DVI/HDMI-compliant digital displays. HDCP encrypts the data transmitted between the DVI/HDMI connector on the graphics adapter and the display. To provide this support, both the graphics adapter and the display need to have an HDCP transmitter and receiver respectively.

CrossFire Multi-GPU Technology
- Scale up rendering performance and image quality with 2 or more GPUs
- Integrated compositing engine
- High performance dual channel interconnect

- Memory interface: 128-bit.
- Engine Clock Speed: 800MHz.
- Memory Clock Speed: 1400MHz.
- Stream Processing Units: 120.
- Texture Units: 8.

Short summary description MSI RX2600XT-T2D256EZ graphics card GDDR3:
This short summary of the MSI RX2600XT-T2D256EZ graphics card GDDR3 data-sheet is auto-generated and uses the product title and the first six key specs.

MSI RX2600XT-T2D256EZ, GDDR3, 128 bit, 1400 MHz, 3840 x 2400 pixels

Long summary description MSI RX2600XT-T2D256EZ graphics card GDDR3:
This is an auto-generated long summary of MSI RX2600XT-T2D256EZ graphics card GDDR3 based on the first three specs of the first five spec groups.

MSI RX2600XT-T2D256EZ. Processor frequency: 800 MHz. Graphics adapter memory type: GDDR3, Memory bus: 128 bit, Memory clock speed: 1400 MHz. Maximum resolution: 3840 x 2400 pixels. DirectX version: 10.0, OpenGL version: 2.0, Dual Link DVI

Processor frequency *
The clock rate is the fundamental rate in cycles per second (measured in hertz) at which a computer performs its most basic operations such as adding two numbers. There are more factors, like internal memory size, that influence a computer's actual response time.
800 MHz
Maximum resolution *
The maximum number of pixels that can be displayed in the image. It is usually quoted as width × height,: for example, "1024 × 768" means the width is 1024 pixels and the height is 768 pixels.
3840 x 2400 pixels
Graphics adapter RAMDAC
400 MHz
Graphics adapter memory type *
The type of memory used by the video card. Often a combination of dedicated memory (Video RAM or VRAM) and dynamic system memory is used. UMA stands for Unified Memory Architecture, and is a computer memory architecture that allows the graphics processing unit to share system memory. Other abreviations: RAM = Random Access Memory, SDRAM = synchronous dynamic RAM, DDR = double-data-rate.
Memory bus *
Hardware and software that connects the main memory to the memory controller in computer systems. Originally, general-purpose buses like VMEbus and the S-100 bus were used, but to reduce latency, modern memory buses are designed to connect directly to DRAM chips, and thus are designed by chip standards bodies such as JEDEC.
128 bit
Memory clock speed
The frequency at which the memory (e.g. RAM) runs.
1400 MHz
Ports & interfaces
DVI ports quantity
DirectX version *
DirectX is a collection of APIs (application programming interfaces) for easily handling tasks related to game programming on the Microsoft Windows operating system.
Shader model version *
A shader is a program used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. It is also used to refer to video graphics hardware units that run these programs.
OpenGL version *
OpenGL (Open Graphics Library) is a specification defining a cross-language cross-platform API for writing applications that produce 3D computer graphics (and 2D computer graphics as well). The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives.
High-bandwidth Digital Content Protection (HDCP) is a form of digital copy protection to prevent copying of digital audio and video content as it travels across connections.
Dual Link DVI *
A dual-link DVI interface sends data over both of the DVI links to the monitor, and this is how higher resolutions are achieved. With dual-link DVI, a resolution of 2048 x 1536 is possible.
Full HD
Full High Definition (HD) means that a display supports a resolution of 1920 x 1080 pixel, and has a digital TV connection.
Other features
Mac compatibility
Product can be used with Apple Mac software and/or hardware.
HDMI (High-Definition Multimedia Interface) is a compact audio/video interface for transferring uncompressed video data and compressed/uncompressed digital audio data from a HDMI-compliant device ("the source device") to a compatible computer monitor, video projector, digital television, or digital audio device. HDMI is a digital replacement for existing analog video standards.